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Absolute vs delta energy in Mac render power tables.
Our long-suite idle sample count was 0, so watt-hours are absolute package energy (include baseline SoC draw). That makes them a conservative upper bound on incremental render energy - still only cents.
| Job | Wall | Abs avg | Abs Wh | Elec @ $0.1883/kWh |
|---|---|---|---|---|
| HeavyMotion | 32.62 s | 33.1 W | 0.287 Wh | ~$0.000054 |
| LongKinetic3m | 111.5 s | 28.6 W | 0.876 Wh | ~$0.000165 |
| LongKinetic20m | 679.5 s | 28.7 W | 5.403 Wh | ~$0.00102 |
M2 Max SoC package samples (ABS, not idle-subtracted). Canonical: power bakeoff.
Full method: methodology and power bakeoff.
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