Workload · throughput
Remotion throughput in frames per second (from measured walls).
Derived from wall-clock, not a separate instrument. LongKinetic3m is 5400 frames: M2 Max ≈ 48.4 fps (5400/111.5), M1 Silver1 ≈ 40.4 fps, M1 Silver2 ≈ 37.1 fps, CF live ≈ 2.5 fps.
| Job | Output | M2 Max | M1 Silver1 | M1 Silver2 | CF live |
|---|---|---|---|---|---|
| LongKinetic3m | 3:00 (5400 f) | 111.5 s | 133.7 s | 145.6 s | 2175.3 s |
| LongKinetic20m | 20:00 (36000 f) | 679.5 s | - | - | 14502 s PROJECTED |
LongKinetic20m CF column is PROJECTED (×20/3 from measured 3-minute CF live). Method: benchmark methodology.
fps here is output-frames / wall-seconds for that composition - useful for capacity planning, not a GPU benchmark suite claim.
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