How-to

Submit your first RenderMac media job.

The developer path is intentionally boring: choose a named service, estimate before create, send an idempotent job request, listen for a signed webhook, then verify the artifact before publishing it.

Steps

  1. Pick the service that matches the work: Remotion for compositions, FFmpeg for stitch/transcode/captions, VideoToolbox for Mac-native encode behavior.
  2. Call estimate immediately before create so ETA and cost bands belong to the request you are about to submit.
  3. Create the job with an idempotency key stored in your own system.
  4. Prefer signed webhooks for terminal state. Use manual refresh or bounded backoff polling only as a fallback.
  5. Check content type and checksum before showing the output to end users.
During beta, usage is free for buyers but capacity is limited. Use public HTTPS media URLs, not localhost or LAN URLs. Design your integration for retry-safe job creation and delayed capacity rather than assuming an infinite public fleet.

Join the free buyer beta

Developers and buyers can create an account and use available beta capacity without charges. Capacity is limited and there is no production SLA.

Create free beta account

One RenderMac account can use both dashboards. See the unpaid beta terms.